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#1
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Mastering, proper Bit-Depth dithering
I don't pretend to be a master at uhh.. mastering but I have several master copy shows I have sampled on my PC at 24bit 48k. I am using Sound Forge 7 and when I go to convert the bit depth (for CDA authoring) I am presented with the options:
Dither: Half Rectangular Rectangular Triangular Highpass Triangular Gaussian Noise Shaping: High-pass Contour Equal Loudness Contour Anyone know what all that means? What is the best dithering method? No members have liked this post.
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#2
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Re: Mastering, proper Bit-Depth dithering
high triangular with high pass noise shaping is the cleanest, thats what i use
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